Tempting Steel


A quick update to my preferred strategy in Standard:

4 Memnite
4 Signal Pest
4 Vault Skirge
4 Spined Thopter
2 Spellskite
4 Hero of Bladehold
------- 22 creatures

4 Glint Hawk Idol
4 Tempered Steel
4 Dispatch
3 Origin Spellbomb
3 Mox Opal
------- 18 other spells

4 Seachrome Coast
4 Glacial Fortress
8 Plains
4 Inkmoth Nexus
------- 20 lands

4 Mana Leak
3 Timely Reinforcements
2 Spellskite
3 Dismember
3 Shrine of Loyal Legions
------- 15 sideboard cards

The premise is the same. We have less speed than the previous Standard version because we lose Ornithopter and Steel Overseer, meaning that we now rely a lot more on Hero of Bladehold, which is not necessarily a bad thing. We also substitute speed for more resilence in the form of Spellkite and Origin Spellbomb.

The sideboard is a little sketchy, but at least it has a plan against everything that might be thrown at you. CounterBurn decks can't handle easily a charged Shrine with a Tempered Steel in the battlefield, and extra Spellskites just make their task harder. Mana Leak protects you from control deck's big spells, Timely Reinforcements help a lot against other aggressive strategies, and Dismember is just a catch-all answer.

Good luck in States,

Gabriel

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